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 dynamic planning


ExpertAgent: Enhancing Personalized Education through Dynamic Planning and Retrieval-Augmented Long-Chain Reasoning

arXiv.org Artificial Intelligence

The application of advanced generative artificial intelligence in education is often constrained by the lack of real-time adaptability, personalization, and reliability of the content. To address these challenges, we propose ExpertAgent - an intelligent agent framework designed for personalized education that provides reliable knowledge and enables highly adaptive learning experiences. Therefore, we developed ExpertAgent, an innovative learning agent that provides users with a proactive and personalized learning experience. ExpertAgent dynamic planning of the learning content and strategy based on a continuously updated student model. Therefore, overcoming the limitations of traditional static learning content to provide optimized teaching strategies and learning experience in real time. All instructional content is grounded in a validated curriculum repository, effectively reducing hallucination risks in large language models and improving reliability and trustworthiness.


Illuminating Spaces: Deep Reinforcement Learning and Laser-Wall Partitioning for Architectural Layout Generation

arXiv.org Artificial Intelligence

Space layout design (SLD), occurring in the early stages of the design process, nonetheless influences both the functionality and aesthetics of the ultimate architectural outcome. The complexity of SLD necessitates innovative approaches to efficiently explore vast solution spaces. While image-based generative AI has emerged as a potential solution, they often rely on pixel-based space composition methods that lack intuitive representation of architectural processes. This paper leverages deep Reinforcement Learning (RL), as it offers a procedural approach that intuitively mimics the process of human designers. Effectively using RL for SLD requires an explorative space composing method to generate desirable design solutions. We introduce "laser-wall", a novel space partitioning method that conceptualizes walls as emitters of imaginary light beams to partition spaces. This approach bridges vector-based and pixel-based partitioning methods, offering both flexibility and exploratory power in generating diverse layouts. We present two planning strategies: one-shot planning, which generates entire layouts in a single pass, and dynamic planning, which allows for adaptive refinement by continuously transforming laser-walls. Additionally, we introduce on-light and off-light wall transformations for smooth and fast layout refinement, as well as identity-less and identity-full walls for versatile room assignment. We developed SpaceLayoutGym, an open-source OpenAI Gym compatible simulator for generating and evaluating space layouts. The RL agent processes the input design scenarios and generates solutions following a reward function that balances geometrical and topological requirements. Our results demonstrate that the RL-based laser-wall approach can generate diverse and functional space layouts that satisfy both geometric constraints and topological requirements and is architecturally intuitive.


Dynamic Planning for LLM-based Graphical User Interface Automation

arXiv.org Artificial Intelligence

The advent of large language models (LLMs) has spurred considerable interest in advancing autonomous LLMs-based agents, particularly in intriguing applications within smartphone graphical user interfaces (GUIs). When presented with a task goal, these agents typically emulate human actions within a GUI environment until the task is completed. However, a key challenge lies in devising effective plans to guide action prediction in GUI tasks, though planning have been widely recognized as effective for decomposing complex tasks into a series of steps. Specifically, given the dynamic nature of environmental GUIs following action execution, it is crucial to dynamically adapt plans based on environmental feedback and action history.We show that the widely-used ReAct approach fails due to the excessively long historical dialogues. To address this challenge, we propose a novel approach called Dynamic Planning of Thoughts (D-PoT) for LLM-based GUI agents.D-PoT involves the dynamic adjustment of planning based on the environmental feedback and execution history. Experimental results reveal that the proposed D-PoT significantly surpassed the strong GPT-4V baseline by +12.7% (34.66% $\rightarrow$ 47.36%) in accuracy. The analysis highlights the generality of dynamic planning in different backbone LLMs, as well as the benefits in mitigating hallucinations and adapting to unseen tasks. Code is available at https://github.com/sqzhang-lazy/D-PoT.


Evaluating Stability of Unreflective Alignment

arXiv.org Artificial Intelligence

Many theoretical obstacles to AI alignment are consequences of reflective stability - the problem of designing alignment mechanisms that the AI would not disable if given the option. However, problems stemming from reflective stability are not obviously present in current LLMs, leading to disagreement over whether they will need to be solved to enable safe delegation of cognitive labor. In this paper, we propose Counterfactual Priority Change (CPC) destabilization as a mechanism by which reflective stability problems may arise in future LLMs. We describe two risk factors for CPC-destabilization: 1) CPC-based stepping back and 2) preference instability. We develop preliminary evaluations for each of these risk factors, and apply them to frontier LLMs. Our findings indicate that in current LLMs, increased scale and capability are associated with increases in both CPC-based stepping back and preference instability, suggesting that CPC-destabilization may cause reflective stability problems in future LLMs.


Dynamic Planning for Sequential Whole-body Mobile Manipulation

arXiv.org Artificial Intelligence

The dynamic Sequential Mobile Manipulation Planning (SMMP) framework is essential for the safe and robust operation of mobile manipulators in dynamic environments. Previous research has primarily focused on either motion-level or task-level dynamic planning, with limitations in handling state changes that have long-term effects or in generating responsive motions for diverse tasks, respectively. This paper presents a holistic dynamic planning framework that extends the Virtual Kinematic Chain (VKC)-based SMMP method, automating dynamic long-term task planning and reactive whole-body motion generation for SMMP problems. The framework consists of an online task planning module designed to respond to environment changes with long-term effects, a VKC-based whole-body motion planning module for manipulating both rigid and articulated objects, alongside a reactive Model Predictive Control (MPC) module for obstacle avoidance during execution. Simulations and real-world experiments validate the framework, demonstrating its efficacy and validity across sequential mobile manipulation tasks, even in scenarios involving human interference.


Dynamic Planning with a LLM

arXiv.org Artificial Intelligence

While Large Language Models (LLMs) can solve many NLP tasks in zero-shot settings, applications involving embodied agents remain problematic. In particular, complex plans that require multi-step reasoning become difficult and too costly as the context window grows. Planning requires understanding the likely effects of one's actions and identifying whether the current environment satisfies the goal state. While symbolic planners find optimal solutions quickly, they require a complete and accurate representation of the planning problem, severely limiting their use in practical scenarios. In contrast, modern LLMs cope with noisy observations and high levels of uncertainty when reasoning about a task. Our work presents LLM Dynamic Planner (LLM-DP): a neuro-symbolic framework where an LLM works hand-in-hand with a traditional planner to solve an embodied task. Given action-descriptions, LLM-DP solves Alfworld faster and more efficiently than a naive LLM ReAct baseline.


Dynamic Planning in Open-Ended Dialogue using Reinforcement Learning

arXiv.org Artificial Intelligence

Despite recent advances in natural language understanding and generation, and decades of research on the development of conversational bots, building automated agents that can carry on rich open-ended conversations with humans "in the wild" remains a formidable challenge. In this work we develop a real-time, open-ended dialogue system that uses reinforcement learning (RL) to power a bot's conversational skill at scale. Our work pairs the succinct embedding of the conversation state generated using SOTA (supervised) language models with RL techniques that are particularly suited to a dynamic action space that changes as the conversation progresses. Trained using crowd-sourced data, our novel system is able to substantially exceeds the (strong) baseline supervised model with respect to several metrics of interest in a live experiment with real users of the Google Assistant.